This command will return sliding data for Y if the rotated-box flag is zero.
Syntax |
Return Float=GET OBJECT COLLISION Y()
Returns |
The sliding data for y if the rotated-box flag is zero
Description |
The rotated-box flag is set when you used the command MAKE OBJECT COLLISION BOX. You must have used the make command in order to generate a return value here.
Example Code |
sync on : sync rate 60 : hide mouse:cls 0 autocam off set global collision on ObjectNumber=1 SecondObject=2 make object sphere ObjectNumber,10 color object ObjectNumber,rgb(0,255,0) position object ObjectNumber, 0,0,0 make object cone secondObject,10 xrotate object secondObject,90 fix object pivot secondObject color object SecondObject,rgb(255,0,0) position object SecondObject, 15,0,0 make object collision box ObjectNumber, -5,-5,-5,5,5,5,0 make object collision box SecondObject, -5,-5,-5,5,5,5,0 while mouseclick()=0 set cursor 0,0 if leftkey()=1 then turn object left SecondObject,1 if rightkey()=1 then turn object right SecondObject,1 if upkey()=1 and OBJECT HIT(SecondObject,0)=0 then move object SecondObject,1 if downkey()=1 and OBJECT HIT(SecondObject,0)=0 then move object SecondObject,-1 if returnkey()=1 then position object SecondObject,15,0,0 if OBJECT COLLISION(SecondObject,0) print "OBJECT COLLISION" print "GET OBJECT COLLISION X",GET OBJECT COLLISION X() print "GET OBJECT COLLISION Y",GET OBJECT COLLISION y() print "GET OBJECT COLLISION Z",GET OBJECT COLLISION z() endif position camera object position x(SecondObject),object position y(SecondObject)+50,object position z(SecondObject) point camera object position x(SecondObject),0,object position z(SecondObject) sync endwhile delete object collision box ObjectNumber delete object collision box SecondObject set global collision off delete object ObjectNumber delete object SecondObject end