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Syntax
GHOST MATRIX ON Matrix Number
GHOST MATRIX ON Matrix Number, Mode
Parameters
Matrix Number

Integer
The matrix number Mode Integer
This value is an integer number such as 1.

Returns

This command does not return a value.

Description

Ghosted matrices will appear transparent when rendered, creating effects such as a see-through surfaces. A ghosted matrix automatically switches to a higher level of priority when rendered in order to ensure objects above and below the matrix are visible. The Ghost Mode with a range of 0 to 5 specify the type of ghosting to perform. Be aware that ghosted matrices cannot be seen in a reflection created by the SET REFLECTION SHADING ON command.

Example Code
ink rgb(255,255,255),0

 box 1,1,101,101

 get image 1,0,0,101,101

 position camera 0,300,0

 autocam off

 make matrix 1,1000,1000,25,25

 prepare matrix texture 1,1,1,1

 position matrix 1,0,0,0

 randomize matrix 1,rnd(100)

  update matrix 1

 while inkey$()<>"x"

 set cursor 0,0

 print "press 1 to ghost matrix on"

 if scancode()=2 then ghost matrix on 1

 print "press 2 to ghost matrix off"

 if scancode()=3 then ghost matrix off 1

 x#=x#+mousemovey()

 y#=y#+mousemovex()

 rotate camera x#,y#,0

 update matrix 1

endwhile

if matrix exist(1)=1 then delete matrix 1

end
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