This command will hide the specified 3D object from view.
Syntax |
HIDE OBJECT Object Number
Parameters |
Object Number
Integer
The object number
Returns |
This command does not return a value.
Description |
You can substantially increase the performance of your 3D program if you hide objects whenever possible. The contents of a room behind a closed door can be hidden for as long as the door remains closed, allowing your program to run much faster and improve overall performance. The parameter should be specified using an integer value.
Example Code |
hide mouse:cls 0:autocam off ObjectNumber=1 SecondObject=2 ImageNumber=1 make object sphere SecondObject,1 load object "models\model.x",ObjectNumber load image "iron.jpg",ImageNumber append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1 set object interpolation ObjectNumber,50 position object ObjectNumber,0,0,0 position object SecondObject,0,0,0 position camera 0,2,4 point camera 0,0,0 while mouseclick()=0 set cursor 0,0 print "press r to show object" if inkey$()="r" then show object ObjectNumber print "press t to hide object" if inkey$()="t" then hide object ObjectNumber endwhile while mouseclick()=1:endwhile if object exist(ObjectNumber)=1 then delete object ObjectNumber if object exist(SecondObject)=1 then delete object SecondObject if image exist(ImageNumber)=1 then delete image ImageNumber end