|MAKE OBJECT Object number, Mesh number|
MAKE OBJECT Object number, Mesh number, Limb name
MAKE OBJECT Object number, Mesh number, Texture number, Limb name
|The first version of this command creates a new object from the mesh specified. It is equivalent to the standard DBPro MAKE OBJECT command except that it does not require a texture number to be specified.
The second version of this command is the same, except that it will set the name of limb zero.
The third version of this command is the same again, except that you can specify a texture number with this version.
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