Moves the object in a up direction relative to its forward facing angle, rather than an absolute world direction.
Syntax |
MOVE OBJECT UP Object Number, Value
Parameters |
Object Number
Integer
The object number Value
Float
This command will move the object in a up direction relative to its forward facing angle
Returns |
This command does not return a value.
Example Code |
sync on : sync rate 60 : hide mouse:cls 0 autocam off ObjectNumber=1 SecondObject=2 make object cone ObjectNumber,10 xrotate object ObjectNumber,90 fix object pivot ObjectNumber color object ObjectNumber,rgb(0,255,0) position object ObjectNumber, 0,0,0 clone object SecondObject,ObjectNumber color object SecondObject,rgb(255,0,0) position object SecondObject,25,0,25 while mouseclick()=0 set cursor 0,0 if leftkey()=1 then turn object left SecondObject,1 if rightkey()=1 then turn object right SecondObject,1 if upkey()=1 then move object down SecondObject,1 if downkey()=1 then move object up SecondObject,1 position camera object position x(SecondObject),object position y(SecondObject),object position z(SecondObject)+20 point camera object position x(SecondObject),object position y(SecondObject),object position z(SecondObject) sync endwhile delete object ObjectNumber delete object SecondObject end