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This command will point an existing light at a location within the scene.

Syntax
POINT LIGHT Light Number, X, Y, Z
Parameters
Light Number

Integer
The light number X Float
The x location to point light at Y Float
The y location to point light at Z Float
The z location to point light at

Returns

This command does not return a value.

Description

Only spot lights and directional lights can make use of this command. The light number must be specified using an integer value. The coordinates must be specified using real values.

Example Code
sync on

autocam off

color backdrop rgb(0,0,0)

load image "ground.jpg",1

make matrix 1,1000,1000,100,100

prepare matrix texture 1,1,1,1

position matrix 1,-500,0,-500

position camera 0,100,0

set ambient light 20

color ambient light rgb(64,64,128)

set directional light 0,0,-1,0

position light 1,0,0,0

color light 0,192,192,192

point light 0,0,0,500

while inkey$()<>"x"

set cursor 0,0

print "LIGHT COMMANDS (X to Exit)"

sync

endwhile

end
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