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This command will alter the material diffuse component of the object.

Syntax
SET OBJECT DIFFUSE Object Number, Color Value
SET OBJECT DIFFUSE Object Number, Color Value, VertexDiffuseMode
Parameters
Object Number

Integer
The object number Color Value Dword
This command will alter the material diffuse component of the object VertexDiffuseMode Integer
This value is an integer number such as 1.

Returns

This command does not return a value.

Description

The diffuse component makes up one of the factors that controls the final colour of the object, specifically the amount of light it receives from all available light sources. Can be used on INSTANCED OBJECTS, but if ALPHA MAPPING used, it will carry alpha in diffuse value.

Example Code
sync on : sync rate 60 : hide mouse:cls 0:color backdrop 0

fog on:fog color 0:set ambient light 50

ObjectNumber=2:ImageNumber=2

wire=0:trans=0:cull=0:fliter=0:light=0:fog=0:ambient=0

set global object creation 0

set dir "models"

load object "ast4.x",ObjectNumber

set object specular ObjectNumber,0

rotate object ObjectNumber,270,0,0

set dir ".."

while mouseclick()<>2

SET OBJECT DIFFUSE ObjectNumber,rgb(0,0,255),0

if mouseclick()=1 then yrotate object ObjectNumber,wrapvalue(object angle y(ObjectNumber)+1)

sync

endwhile

while mouseclick()=1:endwhile

delete object ObjectNumber

end
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